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Chemical Data Processing Library C++ API - Version 1.3.0
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A pre-defined triangle mesh providing the vertices and faces of a regular icosahedron. More...
#include <IcosahedronMesh3D.hpp>
Public Types | |
typedef std::shared_ptr< IcosahedronMesh3D > | SharedPointer |
A reference-counted smart pointer [SHPTR] for dynamically allocated IcosahedronMesh3D instances. More... | |
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typedef std::shared_ptr< TriangleMesh3D > | SharedPointer |
A reference-counted smart pointer [SHPTR] for dynamically allocated TriangleMesh3D instances. More... | |
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typedef std::shared_ptr< Shape3D > | SharedPointer |
A reference-counted smart pointer [SHPTR] for dynamically allocated Shape3D instances. More... | |
Public Member Functions | |
IcosahedronMesh3D (double radius=1.0) | |
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Shape3D::SharedPointer | clone () const |
Creates a dynamically allocated copy of the graphics primitive. More... | |
void | accept (Shape3DVisitor &visitor) const |
Vis::Shape3DVisitor implementation accept method [VPTN]. More... | |
Math::Vector3DArray & | getVertices () |
const Math::Vector3DArray & | getVertices () const |
void | addVertex (double x, double y, double z) |
std::size_t | getNumVertices () const |
Math::Vector3DArray & | getVertexNormals () |
const Math::Vector3DArray & | getVertexNormals () const |
void | addVertexNormal (double x, double y, double z) |
std::size_t | getNumVertexNormals () const |
Math::Vector3ULArray & | getFaces () |
const Math::Vector3ULArray & | getFaces () const |
void | addFace (unsigned long v1_idx, unsigned long v2_idx, unsigned long v3_idx) |
std::size_t | getNumFaces () const |
bool | isSolid () const |
void | setSolid (bool solid=true) |
void | clear () |
void | swap (TriangleMesh3D &mesh) |
TriangleMesh3D & | operator+= (const TriangleMesh3D &mesh) |
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virtual | ~Shape3D () |
Virtual destructor. More... | |
A pre-defined triangle mesh providing the vertices and faces of a regular icosahedron.
typedef std::shared_ptr<IcosahedronMesh3D> CDPL::Vis::IcosahedronMesh3D::SharedPointer |
A reference-counted smart pointer [SHPTR] for dynamically allocated IcosahedronMesh3D
instances.
CDPL::Vis::IcosahedronMesh3D::IcosahedronMesh3D | ( | double | radius = 1.0 | ) |