__init__(FloatVector3FArrayFunctor func, object grad_func) | CDPL.Math.Vector3FArrayBFGSMinimizer | |
functionDelta (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |
functionValue (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |
getFunctionDelta() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
getFunctionValue() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
getGradientNorm() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
getNumIterations() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
getObjectID() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
getStatus() | CDPL.Math.Vector3FArrayBFGSMinimizer | |
gradientNorm (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |
iterate(float f, Vector3FArray x, Vector3FArray g) | CDPL.Math.Vector3FArrayBFGSMinimizer | |
minimize(Vector3FArray x, Vector3FArray g, int max_iter, float g_norm, float delta_f, bool do_setup=True) | CDPL.Math.Vector3FArrayBFGSMinimizer | |
numIterations (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |
objectID (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |
setup(Vector3FArray x, Vector3FArray g, float step_size=0.001, float tol=0.15) | CDPL.Math.Vector3FArrayBFGSMinimizer | |
status (defined in CDPL.Math.Vector3FArrayBFGSMinimizer) | CDPL.Math.Vector3FArrayBFGSMinimizer | static |