| clipBeginAgainstLineSeg(const Line2D &line) | CDPL::Vis::Line2D |  | 
  | clipBeginAgainstRectangle(const Rectangle2D &rect) | CDPL::Vis::Line2D |  | 
  | clipEndAgainstLineSeg(const Line2D &line) | CDPL::Vis::Line2D |  | 
  | clipEndAgainstRectangle(const Rectangle2D &rect) | CDPL::Vis::Line2D |  | 
  | containsPoint(const Math::Vector2D &pt) const | CDPL::Vis::Line2D |  | 
  | getBegin() const | CDPL::Vis::Line2D |  | 
  | getCCWPerpDirection(Math::Vector2D &dir) const | CDPL::Vis::Line2D |  | 
  | getCCWPerpDirection() const | CDPL::Vis::Line2D |  | 
  | getCenter(Math::Vector2D &ctr) const | CDPL::Vis::Line2D |  | 
  | getCenter() const | CDPL::Vis::Line2D |  | 
  | getCWPerpDirection(Math::Vector2D &dir) const | CDPL::Vis::Line2D |  | 
  | getCWPerpDirection() const | CDPL::Vis::Line2D |  | 
  | getDirection(Math::Vector2D &dir) const | CDPL::Vis::Line2D |  | 
  | getDirection() const | CDPL::Vis::Line2D |  | 
  | getDistance(const Math::Vector2D &pt) const | CDPL::Vis::Line2D |  | 
  | getEnd() const | CDPL::Vis::Line2D |  | 
  | getIntersectionPoint(const Line2D &line, Math::Vector2D &pt) const | CDPL::Vis::Line2D |  | 
  | getLength() const | CDPL::Vis::Line2D |  | 
  | Line2D() | CDPL::Vis::Line2D |  | 
  | Line2D(const Math::Vector2D &beg, const Math::Vector2D &end) | CDPL::Vis::Line2D |  | 
  | Line2D(double beg_x, double beg_y, double end_x, double end_y) | CDPL::Vis::Line2D |  | 
  | operator!=(const Line2D &line) const | CDPL::Vis::Line2D |  | 
  | operator==(const Line2D &line) const | CDPL::Vis::Line2D |  | 
  | setBegin(const Math::Vector2D &pt) | CDPL::Vis::Line2D |  | 
  | setBegin(double x, double y) | CDPL::Vis::Line2D |  | 
  | setBeginToLineSegIntersection(const Line2D &line) | CDPL::Vis::Line2D |  | 
  | setEnd(const Math::Vector2D &pt) | CDPL::Vis::Line2D |  | 
  | setEnd(double x, double y) | CDPL::Vis::Line2D |  | 
  | setEndToLineSegIntersection(const Line2D &line) | CDPL::Vis::Line2D |  | 
  | setPoints(double beg_x, double beg_y, double end_x, double end_y) | CDPL::Vis::Line2D |  | 
  | setPoints(const Math::Vector2D &beg, const Math::Vector2D &end) | CDPL::Vis::Line2D |  | 
  | swapPoints() | CDPL::Vis::Line2D |  | 
  | translate(const Math::Vector2D &vec) | CDPL::Vis::Line2D |  | 
  | translateBegin(const Math::Vector2D &vec) | CDPL::Vis::Line2D |  | 
  | translateEnd(const Math::Vector2D &vec) | CDPL::Vis::Line2D |  | 
  | ~Line2D() | CDPL::Vis::Line2D | inlinevirtual |