__init__(PyQt5.QtGui.QPainter painter) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.__init__() | CDPL.Vis.Renderer2D | |
_convertToQPolygon(QtRenderer2D, self) | CDPL.Vis.QtBackend.QtRenderer2D | private |
clearClipPath() | CDPL.Vis.QtBackend.QtRenderer2D | |
drawEllipse(float x, float y, float width, float height) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawLine(float x1, float y1, float x2, float y2) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawLineSegments(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawPath(Vis.Path2D path) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.drawPath(Path2D path) | CDPL.Vis.Renderer2D | |
drawPoint(float x, float y) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawPolygon(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawPolyline(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawRectangle(float x, float y, float width, float height) | CDPL.Vis.QtBackend.QtRenderer2D | |
drawText(float x, float y, str txt) | CDPL.Vis.QtBackend.QtRenderer2D | |
getObjectID() | CDPL.Vis.Renderer2D | |
objectID (defined in CDPL.Vis.Renderer2D) | CDPL.Vis.Renderer2D | static |
restoreState() | CDPL.Vis.QtBackend.QtRenderer2D | |
saveState() | CDPL.Vis.QtBackend.QtRenderer2D | |
setBrush(Vis.Brush brush) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.setBrush(Brush brush) | CDPL.Vis.Renderer2D | |
setClipPath(Vis.Path2D path) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.setClipPath(Path2D path) | CDPL.Vis.Renderer2D | |
setFont(Vis.Font font) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.setFont(Font font) | CDPL.Vis.Renderer2D | |
setPen(Vis.Pen pen) | CDPL.Vis.QtBackend.QtRenderer2D | |
CDPL::Vis::Renderer2D.setPen(Pen pen) | CDPL.Vis.Renderer2D | |
setTransform(Math.Matrix3D xform) | CDPL.Vis.QtBackend.QtRenderer2D | |
transform(Math.Matrix3D xform) | CDPL.Vis.QtBackend.QtRenderer2D | |