| __init__(PyQt5.QtGui.QPainter painter) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.__init__() | CDPL.Vis.Renderer2D |  | 
  | clearClipPath() | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawEllipse(float x, float y, float width, float height) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawLine(float x1, float y1, float x2, float y2) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawLineSegments(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawPath(Vis.Path2D path) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.drawPath(Path2D path) | CDPL.Vis.Renderer2D |  | 
  | drawPoint(float x, float y) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawPolygon(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawPolyline(Math.Vector2DArray points) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawRectangle(float x, float y, float width, float height) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | drawText(float x, float y, str txt) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | getObjectID() | CDPL.Vis.Renderer2D |  | 
  | objectID (defined in CDPL.Vis.Renderer2D) | CDPL.Vis.Renderer2D | static | 
  | restoreState() | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | saveState() | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | setBrush(Vis.Brush brush) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.setBrush(Brush brush) | CDPL.Vis.Renderer2D |  | 
  | setClipPath(Vis.Path2D path) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.setClipPath(Path2D path) | CDPL.Vis.Renderer2D |  | 
  | setFont(Vis.Font font) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.setFont(Font font) | CDPL.Vis.Renderer2D |  | 
  | setPen(Vis.Pen pen) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | CDPL::Vis::Renderer2D.setPen(Pen pen) | CDPL.Vis.Renderer2D |  | 
  | setTransform(Math.Matrix3D xform) | CDPL.Vis.QtBackend.QtRenderer2D |  | 
  | transform(Math.Matrix3D xform) | CDPL.Vis.QtBackend.QtRenderer2D |  |