| __bool__() | CDPL.Vis.Path2D | |
| __eq__(Path2D path) | CDPL.Vis.Path2D | |
| __iadd__(Path2D path) | CDPL.Vis.Path2D | |
| __init__() | CDPL.Vis.PathPrimitive2D | |
| __init__(PathPrimitive2D prim) | CDPL.Vis.PathPrimitive2D | |
| CDPL::Vis::Path2D.__init__(Path2D path) | CDPL.Vis.Path2D | |
| __ne__(Path2D path) | CDPL.Vis.Path2D | |
| addEllipse(float x, float y, float width, float height) | CDPL.Vis.Path2D | |
| addEllipse(Math.Vector2D pos, float width, float height) | CDPL.Vis.Path2D | |
| addRectangle(float x, float y, float width, float height) | CDPL.Vis.Path2D | |
| addRectangle(Math.Vector2D pos, float width, float height) | CDPL.Vis.Path2D | |
| arc(float cx, float cy, float rx, float ry, float start_ang, float sweep) | CDPL.Vis.Path2D | |
| arc(Math.Vector2D ctr, float rx, float ry, float start_ang, float sweep) | CDPL.Vis.Path2D | |
| arcTo(float cx, float cy, float rx, float ry, float start_ang, float sweep) | CDPL.Vis.Path2D | |
| arcTo(Math.Vector2D ctr, float rx, float ry, float start_ang, float sweep) | CDPL.Vis.Path2D | |
| assign(PathPrimitive2D prim) | CDPL.Vis.PathPrimitive2D | |
| CDPL::Vis::Path2D.assign(Path2D path) | CDPL.Vis.Path2D | |
| brush (defined in CDPL.Vis.PathPrimitive2D) | CDPL.Vis.PathPrimitive2D | static |
| clear() | CDPL.Vis.Path2D | |
| clone() | CDPL.Vis.GraphicsPrimitive2D | |
| closePath() | CDPL.Vis.Path2D | |
| convert(Path2DConverter conv) | CDPL.Vis.Path2D | |
| empty (defined in CDPL.Vis.Path2D) | CDPL.Vis.Path2D | static |
| fillRule (defined in CDPL.Vis.Path2D) | CDPL.Vis.Path2D | static |
| CDPL::Vis::Path2D.getBounds(Rectangle2D bounds) | CDPL.Vis.Path2D | |
| CDPL::Vis::GraphicsPrimitive2D.getBounds(Rectangle2D bounds, FontMetrics font_metrics=0) | CDPL.Vis.GraphicsPrimitive2D | |
| getBrush() | CDPL.Vis.PathPrimitive2D | |
| getFillRule() | CDPL.Vis.Path2D | |
| CDPL::Vis::Path2D.getObjectID() | CDPL.Vis.Path2D | |
| CDPL::Vis::GraphicsPrimitive2D.getObjectID() | CDPL.Vis.GraphicsPrimitive2D | |
| getPen() | CDPL.Vis.PathPrimitive2D | |
| hasDrawingElem (defined in CDPL.Vis.Path2D) | CDPL.Vis.Path2D | static |
| hasDrawingElements() | CDPL.Vis.Path2D | |
| isEmpty() | CDPL.Vis.Path2D | |
| lineTo(float x, float y) | CDPL.Vis.Path2D | |
| lineTo(Math.Vector2D pos) | CDPL.Vis.Path2D | |
| moveTo(float x, float y) | CDPL.Vis.Path2D | |
| moveTo(Math.Vector2D pos) | CDPL.Vis.Path2D | |
| objectID (defined in CDPL.Vis.Path2D) | CDPL.Vis.Path2D | static |
| objectID (defined in CDPL.Vis.GraphicsPrimitive2D) | CDPL.Vis.GraphicsPrimitive2D | static |
| pen (defined in CDPL.Vis.PathPrimitive2D) | CDPL.Vis.PathPrimitive2D | static |
| render(Renderer2D renderer) | CDPL.Vis.GraphicsPrimitive2D | |
| setBrush(Brush brush) | CDPL.Vis.PathPrimitive2D | |
| setFillRule(FillRule rule) | CDPL.Vis.Path2D | |
| setPen(Pen pen) | CDPL.Vis.PathPrimitive2D | |