addEllipse(double x, double y, double width, double height) | CDPL::Vis::Path2D | |
addEllipse(const Math::Vector2D &pos, double width, double height) | CDPL::Vis::Path2D | |
addRectangle(double x, double y, double width, double height) | CDPL::Vis::Path2D | |
addRectangle(const Math::Vector2D &pos, double width, double height) | CDPL::Vis::Path2D | |
arc(double cx, double cy, double rx, double ry, double start_ang, double sweep) | CDPL::Vis::Path2D | |
arc(const Math::Vector2D &ctr, double rx, double ry, double start_ang, double sweep) | CDPL::Vis::Path2D | |
arcTo(double cx, double cy, double rx, double ry, double start_ang, double sweep) | CDPL::Vis::Path2D | |
arcTo(const Math::Vector2D &ctr, double rx, double ry, double start_ang, double sweep) | CDPL::Vis::Path2D | |
clear() | CDPL::Vis::Path2D | |
clone() const | CDPL::Vis::PathPrimitive2D | virtual |
closePath() | CDPL::Vis::Path2D | |
convert(Path2DConverter &conv) const | CDPL::Vis::Path2D | |
EVEN_ODD enum value | CDPL::Vis::Path2D | |
FillRule enum name | CDPL::Vis::Path2D | |
getBounds(Rectangle2D &bounds, FontMetrics *font_metrics=0) const | CDPL::Vis::PathPrimitive2D | virtual |
CDPL::Vis::Path2D::getBounds(Rectangle2D &bounds) const | CDPL::Vis::Path2D | |
getBrush() const | CDPL::Vis::PathPrimitive2D | |
getFillRule() const | CDPL::Vis::Path2D | |
getPen() const | CDPL::Vis::PathPrimitive2D | |
hasDrawingElements() const | CDPL::Vis::Path2D | |
isEmpty() const | CDPL::Vis::Path2D | |
lineTo(double x, double y) | CDPL::Vis::Path2D | |
lineTo(const Math::Vector2D &pos) | CDPL::Vis::Path2D | |
moveTo(double x, double y) | CDPL::Vis::Path2D | |
moveTo(const Math::Vector2D &pos) | CDPL::Vis::Path2D | |
operator!=(const Path2D &path) const | CDPL::Vis::Path2D | |
operator+=(const Path2D &path) | CDPL::Vis::Path2D | |
operator=(const Path2D &path) | CDPL::Vis::Path2D | |
operator==(const Path2D &path) const | CDPL::Vis::Path2D | |
Path2D() | CDPL::Vis::Path2D | |
Path2D(const Path2D &path) | CDPL::Vis::Path2D | |
PathPrimitive2D() | CDPL::Vis::PathPrimitive2D | inline |
render(Renderer2D &renderer) const | CDPL::Vis::PathPrimitive2D | virtual |
setBrush(const Brush &brush) | CDPL::Vis::PathPrimitive2D | |
setFillRule(FillRule rule) | CDPL::Vis::Path2D | |
setPen(const Pen &pen) | CDPL::Vis::PathPrimitive2D | |
SharedPointer typedef | CDPL::Vis::PathPrimitive2D | |
WINDING enum value | CDPL::Vis::Path2D | |
~GraphicsPrimitive2D() | CDPL::Vis::GraphicsPrimitive2D | inlinevirtual |
~Path2D() | CDPL::Vis::Path2D | virtual |